Post by Rainfox on Jul 16, 2022 18:39:04 GMT
Explore Castiack
City of Castiack
designed by Arethusa
Possinle experience: 25,000,000
Exploration designer: Celylia
1 - Visit the statue of King Pavore (zone entrance)
2 - Find a raven sanctuary
3 - Weaken the harpies' defenses get key scabvenger
4 - Defeat the harpy guards
5 - Remove Dannon from power get key
6 - Find Queen Fiona
7 - Slay the leader of the harpies
You have 89 minutes to explore the rest of the zone.
TO GET TO CPK: All-north until the fountain, west, all-north, "A Dead End"
illusionary east is cpk
Go east, all-north, ethereal or pick gate/open gate, then go east
All-south until through illusionary wall, west, south, east is the Harpy Scavenger,
he has the key so kill and loot him!
After kill, go west, then north, east, north, all-up, 4north until up, all-up,
all-east, unlock/ open door east, east
Kill Dannon (If he doesn't have any EQ, you can steal the key instead).
Follow path back down -- all-west, 3down, 4south, down, 3north until you reach
the gate. search (or just open wall), then go east until you reach a 4-way Intersection.
Rose Garden. *Mobs in ice rooms are !BS
Go north, unlock gate west, go west into the ICE ROOMS
Fiona is there, kill and loot EQ (Rose +4dr -1ss hands, for example)(WW component)
Go to 4-way intersection, go south, unlock gate east, east into another ICE ROOM area, kill the Lady (scry scroll/64stone arm band)
Go back to the four way, east, unlock gate north, north into 3rd set of ICE ROOMS, EQ not worth the effort.
Go back to the four way, west, unlock gate south, ICE ROOMS, has nothing really
TO GET !COLD ROOM CLOAK
Go north to fountain, get feathers from Fountain
Kill a Lynx around the city with a Lynx pelt
Then go to the shop on the east side that's lpk and sells the cloaks, and buy it
the components aren't !rent but the cloaks are!
The rest of this zone is actually a second zone - Den of the Harpies.
The Den of the Harpies designed by Arethusa (all in cpk)
Possible experience for your level: 25,000,000 Exploration designer: Calrog
1 - Help the army eradicate the harpies (scavenger)
2 - Help the army eradicate the harpies (sentinel?)
3 - Help the army eradicate the harpies (hag?)
4 - Help the army eradicate the harpies (mother)
5 - Help the army eradicate the harpies (knight?)
6 - Help the army eradicate the harpies
7 - Help the army eradicate the harpies
8 - Slay the harpy queen (frost shieded)
9 - Report your success to Vilmaclya
INside Castiak, find a harpy . The first scavenger has a tiny white key u need to
get inside Harpies part.
it says to go e from cpk, all n, east, s s s, e e but u cant go e
=================
CASTIACK
What loads: Rose shrouded in Ice & Cleric essence
- Enter zone, go all north to Fountain. west, all north. You will be in a room titled "A Dead End".
- East through illusion is CPK. Go East, all north, east, all south (through illusion south), west, south, east. Dispel and Ice Scavenger for key.
- After Scavenger is dead go West, North, East, 1n, up, 4n, 3u, 2e, unlock door east, east. Kill Dannon for key. He is !backstab.
- Come back down following the same path which is all West, 3d, 4s,down.
- 3 north is a searchable exit east. *Note- you do not have to search to open, key word is wall. can just "open wall".
- This area east is called the rose garden. There are 4 Ice room sections, each one having a single mob in. All of them are !backstab. The North West area is the mob that loads the Rose. (WW comp). The mob in the South West section is the mob that loads the cleric essence. The key from Dannon will open all 4 of the doors, but there isnt anything in the other 2. Rose is locatable.
==============
Equipment
Rose shrouded in Ice (component eq for ring of Winter's Wrath) - locateable.
Cleric essence
Dannon's jewel-encrusted white gold necklace - Lev(21) Loc(neck) AC AW NoBits hps(24) hr(2) a fiery-red singulum - Lev(22) Loc(waist) AC AW AG AE mana(7) hps(13) Dannon's maul - Lev(23) Loc(wield) AC AT AW LNG 6d7 NoBits ss(1) hps(22)
a gnarled, disgusting claw of a harpy - Lev(22) Loc(wield) AM AC DAG BSER 5d5 NoBits dex(1) dr(3)
Walkthrough
From @, go all N to Fountain, W, all N. You will be in a room titled "A Dead End".
E through illusion is CPK. Go E, all N, E, all S (through illusion S), W, S, E. Dispel and Ice Scavenger for key.
After Scavenger is dead go W, N, E, 1N, U, 4N, 3U, 2E, unlock door E, E. Kill Dannon for key. He is !backstab.
Come back down following the same path which is all West, 3D, 4S, D.
3N is a searchable exit E.
Note: you do not have to search to open, key word is wall. just "open wall".
This area east is called the Rose Garden. There are 4 Ice room sections, each one having a single mob. All of them are !backstab. The North West area is the mob that loads the Rose. (WW comp). The mob in the South West section is the mob that loads the cleric essence. The key from Dannon will open all 4 of the doors, but there isn't anything in the other 2. Rose is locatable.
City of Castiack
designed by Arethusa
Possinle experience: 25,000,000
Exploration designer: Celylia
1 - Visit the statue of King Pavore (zone entrance)
2 - Find a raven sanctuary
3 - Weaken the harpies' defenses get key scabvenger
4 - Defeat the harpy guards
5 - Remove Dannon from power get key
6 - Find Queen Fiona
7 - Slay the leader of the harpies
You have 89 minutes to explore the rest of the zone.
TO GET TO CPK: All-north until the fountain, west, all-north, "A Dead End"
illusionary east is cpk
Go east, all-north, ethereal or pick gate/open gate, then go east
All-south until through illusionary wall, west, south, east is the Harpy Scavenger,
he has the key so kill and loot him!
After kill, go west, then north, east, north, all-up, 4north until up, all-up,
all-east, unlock/ open door east, east
Kill Dannon (If he doesn't have any EQ, you can steal the key instead).
Follow path back down -- all-west, 3down, 4south, down, 3north until you reach
the gate. search (or just open wall), then go east until you reach a 4-way Intersection.
Rose Garden. *Mobs in ice rooms are !BS
Go north, unlock gate west, go west into the ICE ROOMS
Fiona is there, kill and loot EQ (Rose +4dr -1ss hands, for example)(WW component)
Go to 4-way intersection, go south, unlock gate east, east into another ICE ROOM area, kill the Lady (scry scroll/64stone arm band)
Go back to the four way, east, unlock gate north, north into 3rd set of ICE ROOMS, EQ not worth the effort.
Go back to the four way, west, unlock gate south, ICE ROOMS, has nothing really
TO GET !COLD ROOM CLOAK
Go north to fountain, get feathers from Fountain
Kill a Lynx around the city with a Lynx pelt
Then go to the shop on the east side that's lpk and sells the cloaks, and buy it
the components aren't !rent but the cloaks are!
The rest of this zone is actually a second zone - Den of the Harpies.
The Den of the Harpies designed by Arethusa (all in cpk)
Possible experience for your level: 25,000,000 Exploration designer: Calrog
1 - Help the army eradicate the harpies (scavenger)
2 - Help the army eradicate the harpies (sentinel?)
3 - Help the army eradicate the harpies (hag?)
4 - Help the army eradicate the harpies (mother)
5 - Help the army eradicate the harpies (knight?)
6 - Help the army eradicate the harpies
7 - Help the army eradicate the harpies
8 - Slay the harpy queen (frost shieded)
9 - Report your success to Vilmaclya
INside Castiak, find a harpy . The first scavenger has a tiny white key u need to
get inside Harpies part.
it says to go e from cpk, all n, east, s s s, e e but u cant go e
=================
CASTIACK
What loads: Rose shrouded in Ice & Cleric essence
- Enter zone, go all north to Fountain. west, all north. You will be in a room titled "A Dead End".
- East through illusion is CPK. Go East, all north, east, all south (through illusion south), west, south, east. Dispel and Ice Scavenger for key.
- After Scavenger is dead go West, North, East, 1n, up, 4n, 3u, 2e, unlock door east, east. Kill Dannon for key. He is !backstab.
- Come back down following the same path which is all West, 3d, 4s,down.
- 3 north is a searchable exit east. *Note- you do not have to search to open, key word is wall. can just "open wall".
- This area east is called the rose garden. There are 4 Ice room sections, each one having a single mob in. All of them are !backstab. The North West area is the mob that loads the Rose. (WW comp). The mob in the South West section is the mob that loads the cleric essence. The key from Dannon will open all 4 of the doors, but there isnt anything in the other 2. Rose is locatable.
==============
Equipment
Rose shrouded in Ice (component eq for ring of Winter's Wrath) - locateable.
Cleric essence
Dannon's jewel-encrusted white gold necklace - Lev(21) Loc(neck) AC AW NoBits hps(24) hr(2) a fiery-red singulum - Lev(22) Loc(waist) AC AW AG AE mana(7) hps(13) Dannon's maul - Lev(23) Loc(wield) AC AT AW LNG 6d7 NoBits ss(1) hps(22)
a gnarled, disgusting claw of a harpy - Lev(22) Loc(wield) AM AC DAG BSER 5d5 NoBits dex(1) dr(3)
Walkthrough
From @, go all N to Fountain, W, all N. You will be in a room titled "A Dead End".
E through illusion is CPK. Go E, all N, E, all S (through illusion S), W, S, E. Dispel and Ice Scavenger for key.
After Scavenger is dead go W, N, E, 1N, U, 4N, 3U, 2E, unlock door E, E. Kill Dannon for key. He is !backstab.
Come back down following the same path which is all West, 3D, 4S, D.
3N is a searchable exit E.
Note: you do not have to search to open, key word is wall. just "open wall".
This area east is called the Rose Garden. There are 4 Ice room sections, each one having a single mob. All of them are !backstab. The North West area is the mob that loads the Rose. (WW comp). The mob in the South West section is the mob that loads the cleric essence. The key from Dannon will open all 4 of the doors, but there isn't anything in the other 2. Rose is locatable.