Post by Rainfox on Jul 16, 2022 19:38:51 GMT
Explore Crypt of Vatos designed by Taeloch
Possible experience for your level: 25,000,000 Exploration designer: Celylia
- Find a key to unlock the temple
- Release Liamnar's minion
- Retrieve the stolen key to Tzonius' burial chamber
Completed - Send Liamnar's son back to his grave
Completed - Send Liamnar's father back to his grave
Completed - Send Liamnar's grandfather back to his grave
Completed - Slay the mutated crypt keeper
Completed - Find the sacred book of the Vatos people
Completed - Summon a vengeful power
6 of 9 objectives completed
You have 145 minutes to explore the rest of the zone.
2.
3. The Pit Guard's Post(CPK) , kill the perm FS Pit Guard for this key
then go N (ill.) E N 4W N U (to exit CPK)
then 5S w 2N 4E 3U 4E (exits zone into lpk, recall)
*** trap x3 on move
ice this
mass invis
sr on move
mandalas
its !DIS
last minibos
Liamnar (sp.) is last boss but you cant locate shit on it
you gotta take portal to soleil island (at Liamnar )
breathe d w w s w n w U W S refol u/d w s e n e d s e n e u e?e? u u
this guy loves to dispel and fear you out'. so come back to middle'.
just like sonoria in reef'.
1. Ent room is LPK so you can sum people. To open zone, pull lever.
2. Go w all d all e (through illus), search to open exit up, up, sr, east and kill graverobber (he wimpies, so that's why sr). Loot key, nothing else important.
3. Go w,d,all west to locked door. Unl/open, west. You can lure Angelicus to ice for claws (comps for some stuff, feel free to update if you know). He breaks traps so sr him in, dispel and stab till dead.
-- note: from before the locked door check n d for hidden players. Never seen any there but it's a good place to hide if you want to cpk ppl)
4. All west is Matheny (careful, his keyword is also sentinel). He is NOT aggro. There will be one or two sentinel with him. Make sure you're hitting the right one and ice them first or blind them. One of them will lure, one will not. Once they're dead/blind, dispel and ice matheny. He blocks n,s (not e) so may be annoying to flee.
5. Loot key, go all s d s. Don't go south again because you'll be in "dt" (in quotes because you can get out of it by going w,n,e). e,4s,unl open door,2w. If there is one sentinel, sr and ice (the key one wont move); if there's two, lure the keyless one out. Loot key.
6. 2e all n w n u all n (past matheny corpse). When ready, search to open down exit into cpk. D y s 3e s w s is ogre. He bashes (if he has wield) and he's sanc/fs (sanc is dispellable, fs is perma). Sr room north of him and ice. Note that the door you pass on the way (d y s 3e, door e) leads to npk where you can tick if you dont wanna tick in cpk. Also a lot of the hiddens are mice/rats which are very easy to kill.
7. Loot key, go n all e n 3w n u and you're out of cpk. Unl open door east, 2e,tick.
-- You will now ice 3 mobs (grandfather, father, son), each with a key to main mobs (Vatos, Tzonius, and William). If you are running mandala only, just do grandfather and Vatos. Otherwise it's easier to do all 3 of family then all 3 named.
8. Solo n,hands protector (tell form not to use keyword spirit), and blind protector. Then bring form and kill grandfather. Loot key.
9. From corpse go s all west till locked north (3w or 4n), unl/open, 2n and tick. 1e is father and protector. Same deal as grandfather except fireroom. Dispellable if sanced.
10. W all s w. Solo all s, unl open door, all w and tell form to come (cramped there is why). North is son and protector so again blind prot and ice son with form. Dispellable as well.
11. S all e all n, get form to come through cramped. E till south (main hallway), south till 2nd east (first east is where you came from and iced matheny), e 2s e. Leave your form in a safe room, unl open slab and lure both corpses out. Then go and kill william. Keep heart, you'll need it. Loot eq as well.
12. From william n e all n e 2s e and do the exact same thing as with william to tzonius (lure both corpses out, and ice tzonius, loot eq and 2nd heart). However, note that one of those corpses has a key. Ice it as well.
13. Again from tzonius, n e all n e 2s e. Again lure corpses out and go south ice vato. Loot for mandala and other stuff + 3rd heart
14. Back n w all n all w to main hallway. You will be in front of a locked door. Unlock/open, all w d w 2s, all d (cramped). e s all e and tick. Make form cast infra and remove lights. The reason to remove lights is that you will run through rooms that will turn into fire rooms (oil rooms) if you have a light up. Make sure everyone has full refs and give them dirs (bc cramped): d w s 2w n u w s. Refol here, go east and ice Pythonar for key (can hold lights before pythonar, but you'll have to remove again to run back after you kill him).
15. Run back (w n e d s 2e n e u) and refol here. all w n w,all up (cramped),2n e all up all west. The room before the one you stop at will have a high priest (Carcionus or something). When ready ice him (might be dispellable). Loot for key (image of liamnar i think).
16. All e,d,e till south (main hallway), all s d s e (past dt),all south to locked door. Unl/open, and go dispel both guards. I suggest not locking till they're dispelled bc they melee fairly hard. Once they're dispelled, go lock in and ice them (blockers). Then south, enter portal, all east. A few of the mobs in the fire rooms before all east load fire eles.
17. When ready, put heart altar 3 times and Liamnar will pop. He's !dis !plague, and dispels you. Ice him (i usually get one person to tank with iceshield). When he's dead, loot. Search, go south and loot some more. Done
- Loads power of liamnar (hp/mana wield), reversal (dispel magic rod), striking scroll, sapphire of vatos (40ish hp, max 0ss light)
Possible experience for your level: 25,000,000 Exploration designer: Celylia
- Find a key to unlock the temple
- Release Liamnar's minion
- Retrieve the stolen key to Tzonius' burial chamber
Completed - Send Liamnar's son back to his grave
Completed - Send Liamnar's father back to his grave
Completed - Send Liamnar's grandfather back to his grave
Completed - Slay the mutated crypt keeper
Completed - Find the sacred book of the Vatos people
Completed - Summon a vengeful power
6 of 9 objectives completed
You have 145 minutes to explore the rest of the zone.
2.
3. The Pit Guard's Post(CPK) , kill the perm FS Pit Guard for this key
then go N (ill.) E N 4W N U (to exit CPK)
then 5S w 2N 4E 3U 4E (exits zone into lpk, recall)
*** trap x3 on move
ice this
mass invis
sr on move
mandalas
its !DIS
last minibos
Liamnar (sp.) is last boss but you cant locate shit on it
you gotta take portal to soleil island (at Liamnar )
breathe d w w s w n w U W S refol u/d w s e n e d s e n e u e?e? u u
this guy loves to dispel and fear you out'. so come back to middle'.
just like sonoria in reef'.
1. Ent room is LPK so you can sum people. To open zone, pull lever.
2. Go w all d all e (through illus), search to open exit up, up, sr, east and kill graverobber (he wimpies, so that's why sr). Loot key, nothing else important.
3. Go w,d,all west to locked door. Unl/open, west. You can lure Angelicus to ice for claws (comps for some stuff, feel free to update if you know). He breaks traps so sr him in, dispel and stab till dead.
-- note: from before the locked door check n d for hidden players. Never seen any there but it's a good place to hide if you want to cpk ppl)
4. All west is Matheny (careful, his keyword is also sentinel). He is NOT aggro. There will be one or two sentinel with him. Make sure you're hitting the right one and ice them first or blind them. One of them will lure, one will not. Once they're dead/blind, dispel and ice matheny. He blocks n,s (not e) so may be annoying to flee.
5. Loot key, go all s d s. Don't go south again because you'll be in "dt" (in quotes because you can get out of it by going w,n,e). e,4s,unl open door,2w. If there is one sentinel, sr and ice (the key one wont move); if there's two, lure the keyless one out. Loot key.
6. 2e all n w n u all n (past matheny corpse). When ready, search to open down exit into cpk. D y s 3e s w s is ogre. He bashes (if he has wield) and he's sanc/fs (sanc is dispellable, fs is perma). Sr room north of him and ice. Note that the door you pass on the way (d y s 3e, door e) leads to npk where you can tick if you dont wanna tick in cpk. Also a lot of the hiddens are mice/rats which are very easy to kill.
7. Loot key, go n all e n 3w n u and you're out of cpk. Unl open door east, 2e,tick.
-- You will now ice 3 mobs (grandfather, father, son), each with a key to main mobs (Vatos, Tzonius, and William). If you are running mandala only, just do grandfather and Vatos. Otherwise it's easier to do all 3 of family then all 3 named.
8. Solo n,hands protector (tell form not to use keyword spirit), and blind protector. Then bring form and kill grandfather. Loot key.
9. From corpse go s all west till locked north (3w or 4n), unl/open, 2n and tick. 1e is father and protector. Same deal as grandfather except fireroom. Dispellable if sanced.
10. W all s w. Solo all s, unl open door, all w and tell form to come (cramped there is why). North is son and protector so again blind prot and ice son with form. Dispellable as well.
11. S all e all n, get form to come through cramped. E till south (main hallway), south till 2nd east (first east is where you came from and iced matheny), e 2s e. Leave your form in a safe room, unl open slab and lure both corpses out. Then go and kill william. Keep heart, you'll need it. Loot eq as well.
12. From william n e all n e 2s e and do the exact same thing as with william to tzonius (lure both corpses out, and ice tzonius, loot eq and 2nd heart). However, note that one of those corpses has a key. Ice it as well.
13. Again from tzonius, n e all n e 2s e. Again lure corpses out and go south ice vato. Loot for mandala and other stuff + 3rd heart
14. Back n w all n all w to main hallway. You will be in front of a locked door. Unlock/open, all w d w 2s, all d (cramped). e s all e and tick. Make form cast infra and remove lights. The reason to remove lights is that you will run through rooms that will turn into fire rooms (oil rooms) if you have a light up. Make sure everyone has full refs and give them dirs (bc cramped): d w s 2w n u w s. Refol here, go east and ice Pythonar for key (can hold lights before pythonar, but you'll have to remove again to run back after you kill him).
15. Run back (w n e d s 2e n e u) and refol here. all w n w,all up (cramped),2n e all up all west. The room before the one you stop at will have a high priest (Carcionus or something). When ready ice him (might be dispellable). Loot for key (image of liamnar i think).
16. All e,d,e till south (main hallway), all s d s e (past dt),all south to locked door. Unl/open, and go dispel both guards. I suggest not locking till they're dispelled bc they melee fairly hard. Once they're dispelled, go lock in and ice them (blockers). Then south, enter portal, all east. A few of the mobs in the fire rooms before all east load fire eles.
17. When ready, put heart altar 3 times and Liamnar will pop. He's !dis !plague, and dispels you. Ice him (i usually get one person to tank with iceshield). When he's dead, loot. Search, go south and loot some more. Done
- Loads power of liamnar (hp/mana wield), reversal (dispel magic rod), striking scroll, sapphire of vatos (40ish hp, max 0ss light)